Showing posts with label downloads. Show all posts
Showing posts with label downloads. Show all posts

Friday, January 3, 2014

Global Mobile App Stores Market 2013 – Explosive growth continues till 2017

IT research firm Gartner estimated that worldwide Mobile app stores revenues to reach $26 billion in 2013 compared to $18 billion in 2012 and annual downloads will reach 102 billion in 2013, up from 64 billion in 2012. 91% of total downloads are Free apps and in-app purchases (IAPs) accounts for 48% of app store revenue by 2017, up from 11%in 2012. There is a linear relationship between the apps download and the sales of new mobile devices as the customers who buy new mobile phones definitely download apps and as the mobile buying cycle slows down so does the mobile apps downloads. The industry is expected to continue its explosive growth in future also due to upgrading of mobile networks from 2G to 3G to 4G which will increase the speed of internet and data downloads on the mobile phones and also the mobile phone manufacturers launching more and more devices with powerful processors, touch screens, increase in display screen sizes and finally developers developing more apps.

Apple iOS and Google Android app stores combined are the dominant players in this market and are forecasted to account for 90 percent of global downloads in 2017. Key reason for their dominance is their advanced ecosystems and active developer communities. Free apps currently account for about 60% and 80% of the total available apps in Apple's App Store and Google Play, respectively. Gartner Research highlights IAP is a major revenue contributor to Apple’s App Store revenue fueled by the increasing numbers of iPhones and iPads. Other platforms including Android and Microsoft stores have not been able to monetize their apps, but analysts expect they will also see IAP contributions increase in the future.

2012
2013
2014
2015
2016
2017
Free Downloads
57,331
92,876
127,704
167,054
211,313
253,914
Paid-for Downloads
6,654
9,186
11,105
12,574
13,488
14,778
Total Downloads
63,985
102,062
138,809
179,628
224,801
268,692
Free Downloads %
89.6
91.0
92.0
93.0
94.0
94.5
Source: Gartner (September 2013)

Email and calendaring (46%), Instant Messaging (IM) (37%), and office & personal productivity (26%) are the three most popular uses of mobile applications today according to Gartner survey. CRM, at 19%, and ERP, at 17%, have been predicted to grow the fastest of all enterprise applications on the mobile over the next three years. Mobile apps are no longer a consumer phenomenon and there has been an increase in adoption by enterprise companies and are developing and launching mobile apps. Apps are being used to engage with both the consumers and employees. Smartphones sales are increasing and the companies are adopting the bring-your-own-device (BYOD) will also fuel the enterprise apps growth. But challenges remain for the App stores in terms of monetizing the applications and increasing their revenues. Customers are not inclining to pay for apps and making them pay is the biggest challenge for the industry.


Friday, May 18, 2012

Mobile Application Stores Profile - Apple Inc.- App Store

Apple App Store - Number of Applications Downloads & Applications (Apps)

Apple App Store is a digital application distribution platform for iOS that opened in July 2008 and allow users to browse and download applications ( Apps) from iTunes Store. Applications range from business to game applications, entertainment to educational applications, and many more applications available for free or for sale.

As of April 2012, the iTunes App Store has over 600,000 apps available on Apple’s iOS platform and it added around 50,000 in previous two months. Around 200,00 apps are specially optimized for iPad. Apple tightly controls the App store and the approval process for Apps make sure quality of Apps.

According to data collected by 148Apps.biz from iTunes Store:
Total Active Apps (as per May 2012): 635,050; Total Inactive Apps (no longer available for download): 178,579; Total Apps Seen in US App Store: 813,629; Number of Active Publishers in the US App Store: 157,197

According to data collected by 148Apps.biz from iTunes Store- Most Popular Categories: Games (111,164 active); Books (63,604 active); Entertainment (63,432 active); Education (62,755 active); Lifestyle (53,420 active)

The App Store is now available to users in 123 countries and the number of app downloads reached 25 billion in March 2012. iTunes Store sells apps for iOS, as well as music, movies, podcasts and e-books, all of which contributed US$3.6 billion in first two quarters of FY 2012 and total revenues for FY 2011 is US$5.4 billion.  

According to IHS Screen Digest May 2011 research, Apple App Store expected revenue of $2.91 billion for 2011, up 63.4% from $1.78 billion in 2010. The report  further forecasted Apple App Store revenues to be  approximately $4.26 billion for 2012 (76% of Total Market) and $4.98 billion for 2014 (60% of Total Market).

Apple also said developers have made more than $4 billion from the App Store since it was launched in 2008. Apple receives a 30% cut of revenue generated by content sold through iTunes for iTunes operational costs and app developers and content makers get the remaining 70%.


Flurry Analytics reveals that Apple's App Store generates the most revenue for developers that means for every $1.00 an app generates in the App Store, it would generate $0.89 in the Amazon Appstore and $0.23 in Google Play.

According to Fiksu App Store Competitive Index which tracks the aggregate volume of downloads per day achieved by the top 200 ranked free iPhone apps in the U.S. In March 2012, the Index decreased by almost two million daily downloads - a 30% drop - to 4.45 million, down from 6.35 million in February.  

The Cost per Loyal User Index measures the cost of acquiring a loyal user for brands who proactively market their apps and for index purpose loyal users are defined as people who open an app three times or more. In March, the cost per loyal user held steady, moving less than 1 percent to $1.30, from $1.31 in February.
Post the hyper demand activity due to iPhone 4S launch in October 2011 and holiday season, dip in march 2012 is expected. Apple Policy against the use of robotic install tactics by app marketers also caused the slowdown but spending by mobile marketers was steady.